WindMessAnlage/Display/.venv/lib/python3.7/site-packages/pygame/cursors.pyi

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Python
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2021-03-16 12:35:01 +00:00
from typing import Tuple, Sequence, Optional
_Bitmap = Tuple[
Tuple[int, int],
Tuple[int, int],
Tuple[
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
],
Tuple[
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
int,
],
]
_Small_string = Tuple[
str, str, str, str, str, str, str, str, str, str, str, str, str, str, str, str
]
_Big_string = Tuple[
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
str,
]
arrow: _Bitmap
diamond: _Bitmap
broken_x: _Bitmap
tri_left: _Bitmap
tri_right: _Bitmap
thickarrow_strings: _Big_string
sizer_x_strings: _Small_string
sizer_y_strings: _Big_string
sizer_xy_strings: _Small_string
def compile(
strings: Sequence[str],
black: Optional[str] = "X",
white: Optional[str] = ".",
xor="o",
) -> Tuple[Sequence[int], Sequence[int]]: ...
def load_xbm(cursorfile: str, maskfile: str): ...